Got flash-player integrated in site.
But when i stop music and click to any page of my site, music starts again.
Please, help!
- Code: Select all
//
// INITIAL SETTINGS
//
import mx.transitions.Tween;
import mx.transitions.easing.*;
// Var defaults
buffer = (menu_mc.bttn_mc._height)*2;
ID = 0;
bttnAlpha = 10
// Clip defaults
hover_mc._visible = false;
// Colour and alpha
controls_mc.bttnPlay.bg_mc._alpha = bttnAlpha;
controls_mc.bttnStop.bg_mc._alpha = bttnAlpha;
controls_mc.bg_mc._alpha = bttnAlpha;
controls_mc.bttnSound.bg_mc._alpha = bttnAlpha;
var setColour:Color = new Color(controls_mc.progress_mc.played_mc);
setColour.setRGB(_global.themeColour);
var setColour:Color = new Color(controls_mc.progress_mc.buffer_mc);
setColour.setRGB(_global.themeColour);
var setColour:Color = new Color(controls_mc.bttnSound.soundLevel_mc.bar_mc);
setColour.setRGB(_global.themeColour);
var setColour:Color = new Color(controls_mc.bttnSound.soundLevel_mc.bar);
setColour.setRGB(_global.themeColour);
//
// PROGRESS BAR CONTROLS
//
// Adjust playhead on progress bar press
controls_mc.progress_mc.onPress = function() {
controls_mc.progress_mc.onEnterFrame = function() {
if (this._xmouse<0) {
this.percentage = 0;
} else if (((this._xmouse*this._xscale)/100)>=this._width) {
this.percentage = 100;
} else {
this.percentage = Math.round((this._xmouse*this._xscale)/100/this._width*100);
}
seekTime = this.percentage/100*Math.round(my_sound.duration);
my_sound.start(seekTime/1000);
hover_mc._x = _xmouse;
hover_mc._y = controls_mc._y+21;
hover_mc.txt.text = timeDisplay;
if (this._xmouse<0 or (this._xmouse*this._xscale)/100>this._width) {
hover_mc._visible = false;
} else {
hover_mc._visible = true;
}
};
};
// Adjust playhead on progress bar release
controls_mc.progress_mc.onRelease = controls_mc.progress_mc.onReleaseOutside=function () {
if (this.percentage == 100) {
doPause();
} else {
doPlay();
}
hover_mc._visible = false;
delete controls_mc.progress_mc.onEnterFrame;
};
//
// PRELOADER, TIME, MENUSCROLLING SCRIPT
//
onEnterFrame = function () {
loading = my_sound.getBytesLoaded();
filesize = my_sound.getBytesTotal();
percentage = Math.round((loading/filesize)*100);
controls_mc.progress_mc.buffer_mc._xscale = percentage;
controls_mc.progress_mc.played_mc._xscale = (my_sound.position/my_sound.duration)*percentage;
// Get current time
seconds = my_sound.position/1000;
minutes = Math.floor(seconds/60);
if (minutes<10) {
minutes = "0"+minutes;
}
seconds = Math.floor(seconds%60);
if (seconds<10) {
seconds = "0"+seconds;
}
if (durationDisplay == undefined) {
durationDisplay = "-----";
}
timeDisplay = minutes+":"+seconds;
time_txt.text = timeDisplay+" / "+durationDisplay;
};
//
// PLAYER CONTROL BUTTONS
//
// Stop
doStop = function () {
my_sound.start(0);
my_sound.stop();
controls_mc.bttnPlay.icon_mc.gotoAndStop(2);
};
// Pause
doPause = function () {
my_sound.stop();
controls_mc.bttnPlay.icon_mc.gotoAndStop(2);
};
// Play
doPlay = function () {
my_sound.start(my_sound.position/1000);
controls_mc.bttnPlay.icon_mc.gotoAndStop(1);
};
controls_mc.bttnPlay.bttn.onPress = function() {
if (controls_mc.bttnPlay.icon_mc._currentframe == 1) {
doPause();
} else {
doPlay();
}
};
controls_mc.bttnStop.bttn.onPress = function() {
doStop();
};
//
// VOLUME SLIDER
//
controls_mc.bttnSound.soundLevel_mc._visible = false;
controls_mc.bttnSound.bttn.onRollOver = function() {
this._parent.soundLevel_mc._visible = true;
};
controls_mc.bttnSound.bttn.onRollOut = controls_mc.bttnSound.bttn.onDragOut=function () {
if (!this._parent.soundLevel_mc.hitTest(_root._xmouse, _root._ymouse, true)) {
this._parent.soundLevel_mc._visible = false;
}
};
controls_mc.bttnSound.soundLevel_mc.onRollOut = function() {
this._visible = false;
};
// Adjust volume on slider press
controls_mc.bttnSound.soundLevel_mc.bar_mc._yscale = defaultVolume;
controls_mc.bttnSound.soundLevel_mc.onPress = function() {
controls_mc.bttnSound.soundLevel_mc.onEnterFrame = function() {
if (this._ymouse<0) {
volumeTo = 0;
} else if (this._ymouse>this.bar._height) {
volumeTo = 100;
} else {
volumeTo = (this._ymouse/this.bar._height)*100;
}
this.bar_mc._yscale = 100-volumeTo;
my_sound.setVolume(100-volumeTo);
};
};
// Adjust volume on slider release
controls_mc.bttnSound.soundLevel_mc.onRelease = controls_mc.bttnSound.soundLevel_mc.onReleaseOutside=function () {
delete controls_mc.bttnSound.soundLevel_mc.onEnterFrame;
this._visible = false;
};
//
// LOAD SOUND
//
var my_sound:Sound = new Sound(this);
my_sound.onLoad = function(success:Boolean) {
if (success) {
my_sound.setVolume(100);
totalSeconds = this.duration/1000;
minutes2 = Math.floor(totalSeconds/60);
if (minutes2<10) {
minutes2 = "0"+minutes2;
}
seconds2 = Math.floor(totalSeconds)%60;
if (seconds2<10) {
seconds2 = "0"+seconds2;
}
durationDisplay = minutes2+":"+seconds2;
}
};
my_sound.onSoundComplete = function() {
doForward();
};
//
// ON MENU PRESS
//
loadTrack = function () {
my_sound.start();
controls_mc.bttnPlay.icon_mc.gotoAndStop(1);
my_sound.loadSound(_global.toLoad, true);
holder_mc.gotoAndStop(1);
holder_mc.holder.loadMovie(_global.AlbumArt);
artistDisplay.htmlText = "<font color='#999999'>ARTIST: </font>"+_global.Artist;
titleDisplay.htmlText = "<font color='#999999'>TITLE: </font>"+_global.Title;
};
loadTrack();
